![]() ![]() ![]() The redo panel lets you set the smoothing angle and the regular Shade Smooth now turns Auto Smooth off. Gizmos in the viewport now remain visible while you’re dragging them.Ī new Shade Auto Smooth option, which shades smooth and then enables auto smooth, was added to the 3D View’s Object and context menus. This enables you to set up different workspaces for different scenes and easily switch between them. ![]() Workspaces have a new Pin Scene option in the Tool section of the sidebar. Thin scrollbars are always visible now and get thicker when the mouse is nearby, which is helpful for knowing where you are in a long list. Secondly, the Windows 11 title bar now supports dark mode. I did find the zooming to be a bit slow while I was testing on my Surface Book and it wasn’t quite as smooth as on a MacBook, but it’s a huge improvement. ![]() First, precision touchpad support means that you can actually navigate the editors, including the 3D view, pretty easily with a precision-enabled touchpad - something MacBook users have had for ages. Windows users have two big upgrades to be excited about in Blender 3.3. Let's dig into the ones you need to know about! Considering learning Blender? Read about how long it takes to learn Blender. That said, there are definitely some things to get hyped about when downloading Blender 3.3. As such there are more optimizations and bug fixes than flashy features, but that's exactly what we need! It's intended to be a version that studios can rely on throughout the duration of a production. Blender 3.3 is the latest Long Term Support release, meaning that it will continue to receive regular bugfixes for the next two years. ![]()
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